VR as a TECHNICAL TOOL

In a technical VR model, large amounts of data are presented simply but clearly. It serves as a planning and communication aid when designing complex objects. Its primary benefit is to create clarity about a design for all those involved and to visualize information that would otherwise remain hidden.
The aim is to avoid design changes late in the project, optimize the design and ultimately save money and time.
All parties involved can clearly see and experience the current status of the planning.
Details that remain abstract or hidden on drawings or on the screen can be captured.
Misinterpretations of technical drawings or flat 3D models are avoided.
the design can be viewed and walked through in its original size. This enables a realistic understanding of proportions, distances and accessibility.
Even more interesting than the pure representation, however, are the many possibilities for interacting with the model:
- precise distance measurements
- Showing and hiding parts of the model for a better overview (layer visibility)
- Collision checks with freely movable objects
- Switch between design options for a direct comparison
- screenshot function
- additional objects can be placed in the model to show ideas or proposed changes (virtual sketch)
- Operation and maintenance can be planned much more concretely and tested virtually
For meaningful integration into the design process, large amounts of data are transferred to VR in automated processes and regularly updated over the course of the project. This makes frequent iterations of large data sets economically feasible.
For quick checks, the model can also be viewed without a VR headset. It is then simply displayed on the screen and controlled using a mouse and keyboard. This allows project partners and customers to freely inspect a model even without a VR headset.
Roadmap: In the near future, it will be possible for several people to meet in the VR model at the same time and from different locations to discuss it. It will also be possible to take part in this 'virtual on-site meeting' with or without a VR headset.

